Demo Day

Due in lab, Nov 19

The goals for the demo:

  • Create a complete experience that is playable by someone elements

  • Get feedback on your work

  • Demonstrate improvements to your original assignment submissions

Demo

Your demo should have the following working features, combined in a single scene:

  • Controllable player character with animations (that you’ve setup yourself)

  • Collection mechanic with UI and animated pickup effect

  • Two NPCs with unique behaviors

Demo Day counts as a bonus assignment that will improve one’s homework score.